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Alcohol, Tobacco, and Other Drugs:
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Alcohol, Tobacco, and Other Drugs |
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Standard 2.0 Alcohol, Tobacco, and Other Drugs
Students will demonstrate the ability to use drug knowledge, decision-making skills, and health-enhancing strategies to address the non-use, use, and abuse of medications, alcohol, tobacco, and other drugs.
Topic
A. Medicine
Indicator
- 1. Identify safe practices for using prescription and OTC drugs.
Objectives
- Distinguish between prescription and OTC drugs.
- List ways to safely use medicine and/or over the counter drugs.
Topic
B. Tobacco
Indicator
- 1. Develop and apply skills to resist pressure to use tobacco.
Objectives
- Recognize the internal and external influences on use of tobacco.
- Identify and practice strategies for dealing with peer pressure.
- Recognize and analyze media influences on tobacco use such as music, television, movies, art, billboards, radio, clothing, magazines.
- Discuss family, cultural, peer, and legal influences on tobacco to avoid use.
- Demonstrate ways to encourage others not to use tobacco.
Topic
C. Alcohol
Indicator
- 1. Identify and examine physical, psychological, and social, consequences of alcohol use.
Objectives
- Identify the physical and psychological consequences of alcohol addiction.
- Discuss how the abuse of alcohol may affect others, such as drinking and driving.
- Explain the legal consequences of underage alcohol use and/or possession.
Indicator
- 2. Develop and apply skills to resist pressure to use alcohol.
Objective
- Demonstrate strategies for dealing with peer pressure.
Topic
E. Marijuana
Indicator
- 1. Identify marijuana as a psychoactive and illegal drug.
Objectives
- Define psychoactive drugs.
- Describe the effects of marijuana on the body.
- Identify the consequences of marijuana use.
Indicator
- 2. Develop and apply skills to resist pressure to use marijuana.
Objectives
- Identify and practice strategies for dealing with peer pressure.
- Recognize and analyze media influences on marijuana use such as music, television, movies, art, billboards, radio, clothing, and magazines.