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Grade K |
Grade 1 |
Grade 2 |
Grade 3 |
Grade 4 |
Grade 5 |
Grade 6 |
Grade 7 |
Grade 8 |
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Standard 1.0 Skillfulness: Students will demonstrate the ability to enhance their performance of a variety of physical skills by developing fundamental movement skills, creating original skill combinations, combining skills effectively in skill themes, and applying skills.
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Standard 1.0 Skillfulness: Students will demonstrate the ability to enhance their performance of a variety of physical skills by developing fundamental movement skills, creating original skill combinations, combining skills effectively in skill themes, and applying skills.
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Standard 1.0 Skillfulness: Students will demonstrate the ability to enhance their performance of a variety of physical skills by developing fundamental movement skills, creating original skill combinations, combining skills effectively in skill themes, and applying skills.
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Standard 1.0 Skillfulness: Students will demonstrate the ability to enhance their performance of a variety of physical skills by developing fundamental movement skills, creating original skill combinations, combining skills effectively in skill themes, and applying skills.
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Standard 1.0 Skillfulness: Students will demonstrate the ability to enhance their performance of a variety of physical skills by developing fundamental movement skills, creating original skill combinations, combining skills effectively in skill themes, and applying skills.
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Standard 1.0 Skillfulness: Students will demonstrate the ability to enhance their performance of a variety of physical skills by developing fundamental movement skills, creating original skill combinations, combining skills effectively in skill themes, and applying skills.
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Standard 1.0 Skillfulness: Students will demonstrate the ability to enhance their performance of a variety of physical skills by developing fundamental movement skills, creating original skill combinations, combining skills effectively in skill themes, and applying skills.
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Standard 1.0 Skillfulness: Students will demonstrate the ability to enhance their performance of a variety of physical skills by developing fundamental movement skills, creating original skill combinations, combining skills effectively in skill themes, and applying skills.
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Standard 1.0 Skillfulness: Students will demonstrate the ability to enhance their performance of a variety of physical skills by developing fundamental movement skills, creating original skill combinations, combining skills effectively in skill themes, and applying skills.
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Standard 1.0 Skillfulness: Students will demonstrate the ability to enhance their performance of a variety of physical skills by developing fundamental movement skills, creating original skill combinations, combining skills effectively in skill themes, and applying skills.
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A. Fundamental Movement
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A. Fundamental Movement
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A. Fundamental Movement
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A. Fundamental Movement
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A. Fundamental Movement
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A. Fundamental Movement
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A. Fundamental Movement
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A. Fundamental Movement
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A. Fundamental Movement
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A. Fundamental Movement
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1. Show fundamental movement skills.
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1. Show fundamental movement skills.
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1. Show fundamental movement skills.
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1. Show fundamental movement skills.
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1. Demonstrate and apply fundamental movement skills in an authentic situation.
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1. Demonstrate and apply fundamental movement skills in an authentic situation.
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1. Demonstrate and apply fundamental movement skills in an authentic situation.
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1. Evaluate fundamental movement skills in a variety of physical education activities.
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1. Evaluate fundamental movement skills in a variety of physical education activities.
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1. Evaluate fundamental movement skills in a variety of physical education activities.
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a. Demonstrate locomotor skills including walking, jogging, running, galloping, hopping, and jumping.
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a. Demonstrate locomotor skills including walking, jogging, running, galloping, hopping, and jumping.
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a. Demonstrate locomotor skills including walking, jogging, running, galloping, jumping, sliding, hopping, skipping, and leaping.
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a. Show proficiency in all locomotor skills.
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a. Show non-locomotor and locomotor skills in complex movement patterns including the elements of speed, pathways, directionality, levels, and space.
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a. Use non-locomotor and locomotor skills while varying movement conditions such as: speed, force, pathways, directions, levels, and space in authentic situations such as: fitness, adventure and cooperative games, rhythms and dance, tumbling and gymnastics, recreational games, individual and team sports.
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a. Classify and show the fundamental movement skills needed in a variety of physical activities such as: fitness, adventure and cooperative games, rhythms and dance, tumbling and gymnastics, recreational games, individual and team sports.
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a. Compare fundamental movement skills that will enhance skill themes in physical activities such as: fitness, adventure and cooperative games, rhythms and dance, tumbling and gymnastics, recreational games, individual and team sports.
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a. Assess personal fundamental movement skills, skill combinations, and skill themes in a variety of small group physical activity settings such as: fitness, adventure and cooperative games, rhythms and dance, tumbling and gymnastics, recreational games, individual and team sports.
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a. Assess a peer for fundamental movement skills, skill combinations, and skill themes in a variety of small and large group physical activity settings such as: fitness, adventure and cooperative games, rhythms and dance, tumbling and gymnastics, recreational games, individual and team sports.
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b. Use general spatial awareness and self-space awareness in physical activity.
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b. Use general spatial awareness and self-space awareness in physical activity.
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b. Exhibit general spatial awareness and self-space awareness, using a variety of directions, levels, and pathways.
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b. Exhibit general spatial awareness and self-space awareness using various directions, levels, and pathways while performing different locomotor skills.
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b. Identify and use fundamental movement skills such as: throwing, catching, kicking, and striking in a game or an activity.
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c. Demonstrate non-locomotor skills of bending and stretching.
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c. Demonstrate non-locomotor skills of bending, pulling, stretching, twisting, turning, pushing, and swinging.
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c. Demonstrate the combination of non-locomotor and locomotor skills in coordinated movement patterns.
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c. Demonstrate and combine non-locomotor and locomotor skills in physical activity settings.
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c. Identify and show activities that enhance the skill-related fitness components: power, speed, reaction time, agility, balance, and coordination.
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d. Demonstrate a variety of locomotor skills using various speeds.
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d. Demonstrate proper techniques of take-offs and landings.
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d. Demonstrate the fundamental movement skills such as: throwing, catching, kicking, and striking.
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e. Identify and perform movement skills of chasing and fleeing.
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e. Demonstrate evasion skills of chasing, fleeing, and dodging in a variety of physical activities.
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B. Creative Movement
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B. Creative Movement
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B. Creative Movement
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B. Creative Movement
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B. Creative Movement
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B. Creative Movement
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B. Creative Movement
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B. Creative Movement
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B. Creative Movement
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B. Creative Movement
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1. Show creative movement.
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1. Show creative movement.
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1. Show creative movement.
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1. Show creative movement.
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1. Demonstrate creative movement skills
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1. Demonstrate creative movement skills.
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1. Demonstrate creative movement skills.
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1. Evaluate creative skill combinations in a variety of physical activities.
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1. Evaluate creative skill combinations in a variety of physical activities.
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1. Evaluate creative skill combinations in a variety of physical activities.
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a. Identify different body parts and demonstrate a variety of ways they can move.
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a. Identify different body parts and demonstrate a variety of ways they can move.
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a. Perform a variety of movements using the body to interpret a poem, story, or song.
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a. Display a smooth transition between locomotor and non-locomotor skills in time to music.
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a. Use an individual movement sequence to exhibit emotions, expressions and feelings using implements such as: wands, hoops, balls, rhythm sticks, jump bands, and tinikling sticks.
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a. Perform creative movements in an individual/partner sequence with or without the use of implements.
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a. Perform a creative individual/partner/group movement sequence using a movement theme, music, or other rhythmic accompaniment.
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a. Compare and contrast two creative movement patterns for common themes such as: self expression, rhythmical interpretation, form, or style.
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a. Assess an individual/partner performance sequence that exhibits quality movement based on common themes such as: self expression, rhythmical interpretation, form, or style.
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a. Justify a personal opinion for an individual or partner performance sequence that exhibits quality movement based on common themes such as: self expression, rhythmical interpretation, form, or style.
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b. Demonstrate spatial concepts of big, small, tall, and short in a variety of movement patterns.
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b. Demonstrate spatial concepts of big, small, tall, and short in a variety of movement patterns.
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b. Move the body symmetrically and asymmetrically while maintaining balance in a stationary position.
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b. Perform a variety of movements using the body and implements to interpret a given situation, such as: a poem, story, or song.
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c. Use the body to show a variety of different shapes such as: curved, narrow, and wide.
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c. Move the body symmetrically and asymmetrically while traveling in general space.
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C. Skill Themes
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C. Skill Themes
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C. Skill Themes
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C. Skill Themes
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C. Skill Themes
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C. Skill Themes
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C. Skill Themes
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C. Skill Themes
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C. Skill Themes
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C. Skill Themes
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1. Show skill themes.
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1. Show skill themes.
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1. Show skill themes.
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1. Show skill themes.
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1. Demonstrate skill themes.
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1. Apply skill themes.
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1. Apply skill themes.
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1. Analyze strategies to solve tactical game problems.
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1. Analyze strategies to solve tactical game problems.
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1. Analyze strategies to solve tactical game problems.
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a. Demonstrate rolling a ball at an object.
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a. Demonstrate rolling a ball at an object.
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a. Demonstrate catching a self-tossed lightweight object such as: a scarf or a balloon.
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a. Demonstrate catching an overhand thrown object while stationary.
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a. Use individual skill themes while moving by including throwing, catching, and striking in group games or activities.
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a. Demonstrate and combine skill themes in physical activity including throwing, catching, and striking with control in an authentic setting.
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a. Demonstrate skill themes including basic offensive and defensive strategies such as: creating space on offense and preventing scoring on defense in games and activities.
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a. Organize physical activities into the four basic categories of tactical games (net/wall, invasion, striking/fielding, and target).
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a. Organize and choose different concepts/ strategies for each tactical game category (net/wall, invasion, striking/fielding, and target).
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a. Investigate and use different concepts/strategies for each tactical game category (net/wall, invasion, striking/fielding, and target) such as: scoring and preventing scoring.
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b. Demonstrate throwing a ball.
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b. Demonstrate striking a lightweight object with different body parts.
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b. Use and demonstrate opposition with hand/foot when using underhand tosses and overhand throws.
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b. Use and demonstrate opposition and shoulder rotation when throwing overhand.
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b. Show a mature pattern when catching and throwing.
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b. Demonstrate a self-designed tumbling sequence that includes three skills.
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b. Demonstrate a self-designed tumbling sequence that includes a beginning and ending shape, and skills for rolling, transfer of weight, and balance.
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b. Categorize movement concepts and strategies used in each game category such as: on-the-ball skills and off-the-ball movements.
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b. Investigate the importance of utilizing offensive and defensive strategies in game category in relationship to scoring and preventing scoring.
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b. Compare and choose movement strategies that add to student success during participation in net/wall, invasion, striking/fielding, and target activities.
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c. Demonstrate striking a lightweight object with different body parts.
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c. Demonstrate catching a self-bounced ball.
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c. Demonstrate striking objects with various body parts and short handled implements.
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c. Display transfer of weight when striking objects using various implements.
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c. Use a tumbling sequence that includes balance, weight transfer, and various body shapes.
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d. Demonstrate throwing objects using an underhand and overhand throwing pattern.
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d. Exhibit maintaining balance on a base of support while changing body shapes.
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d. Display a tumbling sequence using balance, weight transfer, and rolling.
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e. Demonstrate balance on a variety of body parts.
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e. Display transferring weight from feet to hand such as: a frog jump or cartwheel.
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f. Demonstrate transferring weight between different body parts.
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f. Demonstrate a variety of tumbling experiences.
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